A specific exploratory redesign exercise Butterfield ran at Slack: have the team build a working prototype that collapses the entire interface behind a single button, purely to learn what that extreme feels like — not because anyone expected to ship it.
Apply: when exploring a design space, deliberately build extreme, throwaway prototypes even when the team already believes the idea is impractical or unshippable, because the value is in what you learn from feeling the extreme, not in producing a shippable design. A concrete instance of Prototyping Mindset: You Can't Judge Design From a Mockup.
Из тем: The Product Operating Model