For a dialogue scene cut between two characters, generate reference images looking across the set in both directions (from each character's side toward the other) before shooting any shots in that scene, and feed both into every shot. This gives the model a 'blueprint' of the room so background elements, prop sizes, and object placement (e.g., a cage or piece of equipment) stop drifting between reverse-angle cuts. It's the room-level analogue of a character sheet: a character sheet locks a face across shots, a bidirectional room reference locks a location across the cuts of one scene. Paired with 180° Rule for AI Video Dialogue Continuity — this technique fixes what the room contains, the 180° rule fixes which side the camera shoots it from.