A Lightroom Mobile Brush-tool technique for painting subtle light rays radiating from a light source (real or simulated, see Simulated Sun / Light Source via Radial Gradient + Negative Dehaze).
Settings: moderate brush size (~20-30), lower feather (~50) for a more defined ray edge (contrast with the maximum feather used on the sun's radial-gradient glow itself), and very low opacity/flow.
Technique: because opacity/flow is very low, individual strokes barely register — drag repeated strokes from the light source outward so the effect builds additively. The target result is imperceptible at first glance: the effect should only become visible when toggled off/on for comparison, not read as an obvious painted ray. Finish each stroke pass with a touch of exposure, warmth, and negative dehaze to match the light source's glow treatment.
Из тем: Lightroom Mobile: Masking, Sliders & Simulated Light